The verified procedural edge system (scoped SVG feTurbulence + feDisplacementMap) applied to the verified-contact portal. Each direction was found by rendering the parameter space and harvesting what the noise actually did — not by spec. Content stays razor-sharp; only the boundaries are procedural. First pass — meant to be torn apart and iterated.
projects/meet-boas-dev/me-portal-design-analysis.md · research: Hermes procedural-edge passes 1–2 (build-verified) ·
Not ratified — proposals for iteration. Next: operator picks a direction (or a graft across them) → refine → mobile pass → /design-critique grade → PDF export proof.