Edge-effect options

Every distinct edge character harvested from the trail (all feTurbulence-displacement, different bf/scale = different boundary). The current kit uses ONLY #edgeLive. Same halftone/tokens on each — only the edge filter changes. Nothing dismissed; these are the asset options.

#edgeLive

House subtle

current shipped · bf.009 · scale 3.5 — the calm breathing edge

#m1

Whisper

bf.006 · scale 2 — barely-there, near-crisp

#deckle-hero

Deckle / torn paper

B·atelier · bf.005 · scale 13 — big hand-torn dossier edge

#electric-live2

Electric / frost

A·living-terminal · bf.018 · scale 11 — spiked, charged boundary

#ridge2

Ridge / contour

C·cartographic · bf.016 · scale 11 — topographic ridged edge

#dis3

Dissolve / particle

C·cartographic · bf.07 · scale 26 — breaks into particles (age/decay)

#m4

Strong warp

bf.018 · scale 9 — assertive, high-energy frame

#edgeDanger

Danger agitated

bf.011 · scale 5 seed13 · 1.8s — urgent breath (danger pole)